1971 Hot Wheels Super Stunt Action Set – Japan

A while back I saw this box picture of an unusual Hot Wheels track set. I’ve never seen one of these before. The lettering tells you this is something exotic.

A search of the internet revealed absolutely nothing about this track. It’s from Japan, so I asked some Japanese friends of mine what the box says.

The little white characters on top say: “Twist loop’s awesome action”.

The large black symbols say: “Super Stunt”.

The large white figures say: “Action Set”.

And the small black writing on the bottom says four things: “Twist loop”/”Giant loop”/”Jump”/Thrill ‘full points’ action set”.

I like the ‘full points’ translation. It’s a Japanese way of saying complete, total or perfect.

So the full transliteration of the box in English would go something like this: ” Awesome twist loop action. Super Stunt Action Set. Twist loop/Giant loop/Jump/Totally thrilling stunt action”. My friends said to me, “Wow! It’s so dramatic!”.

This set is ultra rare. I don’t have one but I have the components to build one. I used a 1971 Sizzlers Stunt Loop Pak…

box art – front.

A 1968 Jump Pak…

box art – front.

And a universal clamp, 3 joiners and 6 pieces of orange track.

So how dramatic is it? Here’s the 4 cars I ran on the track…

l to r: Sky Dome, Prototype H-24, Retro-Active and Super Blitzen.

And here’s a link to my video showing this set in action.

So there you have it. The 1971 Hot Wheels Super Stunt Action Set from Japan.

It’s still fast. Still fun.

Box art – back.

Swooper loop.

Twist loop.

Box art – back.

And here are the instructions for the Sizzlers Stunt Loop Pak.

1970 Hot Wheels Super Curves Race Action Set

In 1968 Mattel released the Hot Wheels Hot Curves Race Action Set.

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Today I am building a custom track based on this great set. By adding a 1970 Dual-Lane Rod Runner and a pair of 1970 Dual-Lane Curves, I have come up with the 1970 Super Curves Race Action Set.

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I’m using a pair of Dual-Lane Curves, 1 Dual-Lane Rod Runner, 2 red trestles, 1 universal clamp, 1 start gate, 1 finish gate, 28 joiners and 68 feet of orange track. Here’s the assembled layout.

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And here are the cars I’m running on this track.

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L to R: a yellow ’14 Corvette Stingray, a green ’07 Ford Mustang, a blue 2016 Camaro SS and a red ’15 Dodge Challenger SRT.

Check out my YouTube video showing how the cars did on the Super Curves Race Action Set.

1970 Super Curves Race Action Set.

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So there you have it, a custom track, the 1970 Hot Wheels Hot Curves Race Action Set. It’s still fast. Still fun.

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1970 Hot Wheels Rod Runner Triple Loop Drag Set

This time I am using a Dual-Lane Rod Runner to power a drag set with 2 sets of triple loops.

DLRR 3-1

You gotta be fast to bet through all these loops. So, I have selected three “fast” cars.

DLRR 3-2

l to r: Fast Fish, Epic Fast, Phastasm and La Fasta.

Here’s my YouTube video of these 4 cars taking on the triple loop drag set.

So there you have it. A custom track, the 1970 Hot Wheels Dual-Lane Rod Runner Triple Loop Drag Set.

It’s still fast. Still fun.

Hot Wheels Tuning Ultra Hots/Hot Ones Cars

The 1970 Hot Wheels Tune-Up Tower is an awesome piece of equipment. Actual testing and tuning of your toy cars…Amazing! However, this does raise one question today…”Which cars can be tuned on the Tune-Up Tower?”

There are 4 groups of Hot Wheels that work with the Tune-Up Tower.

  1. Redlines
  2. Ultra Hots
  3. Hot Ones, and
  4. 2002 – 2007 Hot Wheels Collectors’ Neo Classic cars.

What do these 4 groups have in common? They all have thin axles. Thin axles reduce friction at the hub of the spinning tire. This makes the cars faster.

Thick axle Super Stinger from 2015 on the left and a thin axle Custom Mustang from 1968 on the right.

Unfortunately, bending thin axles out of shape is easy, making Tune-Up Tower adjustments all the more important. Thicker axles are much sturdier and tend not to bend. Thick axles also resist manipulation efforts.

The small notch on the tune-up wrench only fits thin axle cars.

The tune-up wrench can’t accommodate thick axles.

Now for some tuning of Ultra Hots and Hot Ones cars. My test track is a Road Trials Set powered by a Super-Charger instead of a Rod Runner.

With the track ready, I’ll start by running two old Ultra Hots.

l to r: green Wind Splitter and purple Quik Trik.

Followed by 2 high mileage Hot Ones.

l to r: White Turbo Mustand and a red Front Runnin’ Fairmont.

Here’s my video for tuning Ultra Hots and Hot Ones cars:

So there you have it. Using the 1970 Tune-Up Tower to service vintage Ultra Hots and Hot Ones cars. Making thin axle vehicles still fast. Still fun.

The theme from the get go? “Go faster…roll farther”. From 1968 Collectors’ catalog. Copyright Mattel, Inc.

Quik Trik on the treadmill.

1970 Hot Wheels Hi-Performance Set

There aren’t a lot of these sets around. I never saw one as a kid. They don’t show up on eBay very often. And until a few years ago, as an adult, I didn’t even know what made up a Hi-Performance Set.

Today, we’re going to fix all that by putting together and running a complete Hi-Performance Set.

Here are the components.

Here’s the layout.

I’ll use a 2005 Ford Mustang to go through the set.

On the second floor of the Tune-Up Tower.

Taking the elevator to the top floor.

Backing out on the third floor.

Checking wheels speed and drift on the Dyno-Meter treadmill.

On the ramp, ready to go.

Lifting the ramp to launch the car.

Heading for the track below.

Taking the first curve.

On the floor and running toward the main track.

Into the bottom of the 2-way Super-Charger.

Blasting out of the Super-Charger.

Charging through the elevated section of the Figure-8 track.

Crossing the bridge and going back to the Super-Charger.

Powering out of the 2-way Super-Charger again.

Speeding past the bottom floor of the Tune-Up Tower.

Running strong, lap after lap.

Here’s my YouTube video of this track in action. I feature 4 redlines from 1969 that represent Mattel’s first in-house-designed fantasy cars.

So there you have it. The 1970 Hot Wheels Hi-Performance Set.

Making Hot Wheels still fast.  Still fun.

1970 Hot Wheels Hi-Performance Set: Introduction

The Tune-Up Tower was packaged three ways in 1970:

in it’s own box,

Tune-Up Tower box art – front. Courtesy eBay

with the Road Trials Set

Box art – front.

and, most prominently, as part of the Hi-Performance Set.

Mattel described this set as a “giant freeway system”. The idea was give your car a tune up, then head out on the busy roadway. And for traffic, 4 new cars came with it. That was more cars than any other set Mattel offered in 1970.

A Custom Corvette and a Custom Volkswagen on the left side. Courtesy eBay.

A Torero and a Lola GT70 on the right side. Courtesy eBay.

Here’s an example of the rest of the contents that came in a Hi-Performance Set.

The Super-Charger and track. Courtesy eBay.

Track and Tune-Up Tower pieces. Courtesy eBay.

Collectors’ catalogue and stickers. Courtesy eBay.

Here’s what the Hi-Performance Set does.

Measure wheel speed and drift.

Adjust axles with the Tune-Up wrench.

Move cars between floors with the elevator.

Use the 2-Way Super Charger to power your cars.

Like all images from the redline era, the box art on this set is amazing.

Box art – side (color)

Box art – side (red, black & white)

Based on the 1968 Alfa Romeo Carabo Concept car, here is Mattel’s 1970 released Carabo being launched out of the Super-Charger.

 

Maserati Mistral on the treadmill, Mercedes Benz 280 SL parked by the 2 hoists, Heavyweight Tow Truck on the launch ramp, Custom Continental Mark III on the elevator and the Custom Police Cruiser heading down to the track.

 

Custom AMX waiting for the elevator to come down and a blue Custom Nomad roaring past the Tune-Up Tower.

Box art – back

Close up of contents list.

Close up of 2-way Super-Charger.

Close up of Tune-Up Tower.

Box art – end.

So there you have it. An introduction for the 1970 Hot Wheels Hi-Performance Set.

Making Hot Wheels still fast. Still fun.

1970 Collectors’ Catalogue image of the Hi-Performance Set.

1970 Hot Wheels Road Trials Set: in action

Every car owner knows that regular maintenance and periodic repairs are an integral part of keeping your vehicle on the road. However, for kids, the mindset is more one of running your toy car into the ground and then getting a new one. But in 1970 Mattel took a different approach by letting the young enthusiast work on his car to keep it running “faster than ever”!

The Tune-Up Tower provided the back bone for Hot Wheels maintenance. The Road Trials Set planted the tower inside an oval track powered by a single-lane Rod Runner.

Box art – side.

That meant you could bring a slower running car in for an evaluation and adjustment, then send it out on the track for a “trial” run to see if it moved faster.

This time around I am working with 3 open wheel redline cars that Mattel released in 1969.

Indy Eagle on the left and 2 Lotus Turbines on the right.

All 3 of these machines ran in the 1968 Indy 500.

1968 Indy 500 starting grid.

Dan Gurney piloted the #48 Indy Eagle.

Dan Gurney in the #48 Indy Eagle. Courtesy http://openwheel33.com/paint-schemes/1968-paint-schemes/

He drove a spectacular race and finished second behind race winner Bobby Unser.

Joe Leonard grabbed the pole position in his #60 Lotus Turbine.

Joe Leonard and the #60 Lotus Turbine. Courtesy http://openwheel33.com/paint-schemes/1968-paint-schemes/

He was leading the race with only 9 laps to go when a fuel shaft broke and put him out of competition. He finished 12th for the day.

Every Hot Wheels Lotus Turbine car came with a #70 sticker sheet. The original #70 Lotus Turbine was driven by Graham Hill.

Gr.ham Hill and the #70 Lotus Turbine. Courtesy http://openwheel33.com/paint-schemes/1968-paint-schemes/

Hill won the Indy 500 in 1966 but finished 19th during the ’68 race.

Here’s some pictures of the Road Trials Set in action and a YouTube video to bring it all to life.

Track layout.

Another view of the layout.

Open wheel Hot Wheels parked on the 2nd floor.

Two F1 Racers parked on the 1st floor.

Lotus turbine heading up the elevator.

Purple Lotus Turbine on the Dyno-Meter treadmill.

Indy Eagle on the hoist. Tune-Up Wrench at the ready.

Lotus turbine getting a full suspension work over.

Indy Eagle on the 3rd floor ramp. Getting ready for a track run.

F1 Racer running through the lane merger and onto the race course.

Heading into the Rod Runner.

Blasting out of the Rod Runner.

Racing past the Tune-Up Tower on a fast lap.

So there you have it. The 1970 Hot Wheels Road Trials Set with Tune-up Tower and Rod Runner. Making Hot Wheels still fast. Still fun.

1968 Hot Wheels Custom Corvette Tune Up

It was 1968 when Hot Wheels introduced the world to speed and fun for diecast cars. And you know there was a lot of speed and a ton of fun just by the way some Hot Wheels looked.

1968 red Custom Corvette.

1968 red Custom Corvette.

Trouble is, these heavily used cars had lost most of their get up and go!

Crashin' in the loops.

Crashin’ in the loops.

Calling for a tow.

Calling for a tow.

What’s needed to get some of that zip back? How about a 1970 Hot Wheels Tune-Up Tower with track…

The layout including a 1969 Double-Dare Race Action Set.

The layout including a 1969 Double-Dare Race Action Set.

…and some wrenching that includes a little axle cleaning, straightening and lubing plus a brand new set of tires.

Up on the hoist.

Up on the hoist.

Putting the Tune-Up Wrench to work.

Putting the Tune-Up Wrench to work.

Picking up new tires.

Picking up new tires.

Hauling back to the Tune-Up Tower.

Hauling back to the Tune-Up Tower.

Putting it all together.

Putting it all together.

Getting that final tune up check.

Getting that final tune up check.

Hitting the drag strip.

Hitting the drag strip.

Running hard again!

Running hard again!

Here’s how the 1968 Custom Corvette’s tune up turned out.

So there you have it. The 1968 Custom Corvette getting a full service job with the 1970 Hot Wheels Tune-Up Tower. Making Hot Wheels still fast. Still fun.